![]() ![]() All unnecessary elements should be removed. You may want to start from an existing level and simply remove or hide geometry and entities that are not needed for the background map. It should not have any leaks, and be sealed like any standard game level. ![]() Create the basic geometry for the scene you want included in the background map.The goal is to make the least amount of geometry and materials necessary, so the map is smaller and loads faster. The geometry in the map should be strictly limited to only what will be seen in the camera view. 8 Creating chapter backgrounds with XBLAH's Modding Toolīackground maps should be created like dioramas.6 Replacing Half-Life 2 background maps.4 Script files for background maps and chapters in your own MOD. ![]()
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